REQUIRED READING PRIOR TO SUBMITTING YOUR CHARACTER: What not to do with powers courtesy of [Duredhel].
When filling out a character bio, please use correct grammar and punctuation, full sentence where applicable, and be mindful of spelling. Applications with too many SpaG errors will be ignored. Send completed sheets to [The Black Goat
] for review.
Just a note: We have a lot of winged characters, so much so that I'm putting a temporary ban on wings until the numbers even out.
: (must be sixteen or older)
: (height, weight, eye and hair color, skin tone, body type, ect. note: as this is set in the future artificial eye and hair colors are considered normal body modifications, specials especially may have odd physical appearances)
: (additional appearance to include alternate forms or features relating to their genetic enhancements, we encourage modeling your characters off of existing mythological beings from all types of cultures, but it is not a requirement)
: (Limit to one major or a cluster of minor abilities that are closely related, DO NOT GOD MOD, if you need assistance in developing these please consult the GM's)
: (please write about the character from a neutral third person perspective)
: (Characters will not have any recollection of their lives before becoming an experiment, this section is mainly used for characters currently on the run (Rogue) or already stationed at the compound (Recruit), additionally history made during game play can be added as it happens)
: ( In stasis: you character has not woken yet and will be introduced to the game via an extraction by the task force. Rogue: Your character is loose in the city and will be captured for their introduction. Recruit: Your character is already living at the compound at the start of the game, must add for how long they have been there (less than two years). Returning: will be used later in the game for characters that were already recruits and have a reason for having been absent so far in the story.)